Wednesday, January 23, 2013

System Update

Earlier I wrote about our group's journey through several different systems for our Sci-Fi game.

I'm happy to report that my prediction was correct and so far Savage Worlds is proving to be everything we want it to be for this game. I'm really falling even more in love with this system than I already was.

We've been getting a lot done per session, that includes combat, exploration, role-playing encounters and more. I think the switch to SW was absolutely the right decision for our game and our group. I'm having more fun than I have in a long time. I'm thinking less about the system itself and more about the game world and the characters. The crew of the Voidsong has really been making some interesting progress.

It's been exciting! Last session we had a character come closer to dying, without actually dying, than I've ever seen happen before. It literally came down to the last possible roll to save his character and BOOM! a six was rolled and there was much cheering! We've had battles with 20 or more entities on the table, and everything has run smoothly and quickly.

Our characters are relatively simple and easy to understand, but they all have lots of interesting things to do and they all feel more than customized enough.

I really can't say enough about how much fun we've been having. Some of that has of course simply been good storytelling and improvising by both the GM and all of the players, which could have happened in any system, but I think the system has helped us to focus on those things while also leaving us with some of the "system mastery" fun that can be had by engaging with the game system itself. From where I'm sitting it's the best of both worlds there.

Anyway, almost all of my gaming lately has been in Savage Worlds and it's worked quite well for both in person play and online gaming using Google+ and Roll20. I'll write a little more about my foray into online gaming soon, but that's been a lot of fun too.

Anyway, just wanted to give a quick update on how things have developed since we "settled" on Savage Worlds!

Good gaming!

-The Duke of Brandonshire

Tuesday, January 22, 2013

I return from a short hiatus

So despite what I said before, December did not in fact end up being less busy than November, and the first part of January wasn't any better. There were of course the holidays and other such things, but things also got kind of crazy at work in ways that meant some days I didn't really get much of a lunch break, and the days I did I just wanted to walk around outside or spend time decompressing a bit. I've become far more familiar with accounting and accounting software than I ever wanted to be.

What little free time I've had outside of work I spent actually gaming and doing other fun stuff instead of just writing about gaming.

But I'm back! Our end of year scramble to make sure everything is in order at work seems to finally be ending (knock on wood) and I think I should have a slightly more normal workload for the foreseeable future.

So I'm back to writing for the blog! I've set a modest New Year's resolution to write at least two blog entries a month. That's not very much but it seems doable and like a good place to start. I hope writing at least that often will get my creativity going and I'll end up doing more than that! Anyway, I already have at least three entries floating around in my head so I hope to get at least one more up in the next few days before the close of January.

Also, if you're reading this on the blog itself, rather than through RSS you've probably already noticed that I have a couple of new logos on the blog! I've wanted something a bit more interesting than a plain text banner for a while so I'm happy to have something unique to put up there! The logos were made by Von Glitschka of  5 Minute Logos. I bought the first one (on the left) and then a few weeks later decided I wanted a nice banner for the top too. He was nice enough to indulge me when I asked if he could do a more horizontal version of the first logo he made for me. $10 ($5 each), and almost no time later I had them! (Credit where credit is due I was introduced to 5 Minute Logos by Lyndsay Peters, the proprietor of Dragon Chow Dice Bags, who tweeted about 5 Minute Logos a while back).

Anyway, this is just an update to let you know I'm back and will be writing more soon. I've done a lot more gaming than I had expected recently, and I have thoughts I want to share on the games I've been playing lately and how I've been playing them!

Thanks for sticking with me readers! There's a lot more to come!

Good gaming!

-The Duke of Brandonshire